Нет Текста В Lineage 2 Запущеной Под Wine (Linux Mint 18.1)
Автор
Kirill1232
, 17 Jun 2017 07:45
Сообщений в теме: 2
#1
Отправлено 17 June 2017 - 07:45
Короче, скачал я wine и Elmore.exe как показано в инструкцие, сделал лаунчер Full Check, Запускаю игру, и как думаете что я вижу? Текст пропал))) Могу скинуть что пишет Terminal когда запускаеться игра) И теперь вопрос How to fix this? Куда пропал текст?
#2
Отправлено 17 June 2017 - 07:52
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0) fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33e528,0x33e524): stub fixme:win:EnumDisplayDevicesW ((null),0,0x33e684,0x00000000), stub! fixme:d3d:resource_check_usage Unhandled usage flags 0x8. (*595) fixme:d3d:state_patchedgestyle WINED3D_RS_PATCHEDGESTYLE 0x3f800000 not yet implemented. fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #21: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #23: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #26: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #33: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #35: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #46: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #47: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #50: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #57: fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(4) : warning C7050: "temp_reg" might be used before being initialized err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
#3
Отправлено 17 June 2017 - 12:16
Все, решил проблему, поставил прогу Winetrick и скачал через неё Arial шрифт, все прошло)
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